One such deck is looking to lock down the game with Ghostly Prison and Sphere of Safety before eventually winning with Sigil of the Empty Throne or Heloid, God of the Sun
In theory, this could turn the precons into a necessary evil that seems silly, but ultimately helps to positively fund development
Special Summon Faris by discarding a HERO monster, then use its effect to put Increase into your face-up Spell/Trap zone as a continuous trap
Like I said in the opening paragraphs, positioning a deck for a particular tournament and succeeding there is the goal more than creating a deck with a fearsome reputation and sustained legacy throughout a format
Both cost just 2 mana and remove almost any creature, giving you instant-speed flexibility that budget decks love
Effects ending this way do not use the stack and cant be responded to